Archive for the ‘World Eaters’ Category

Hello everyone!

Its been a while since my last post as I’ve been busy with study, life and just well, I needed to take a bit of a break to recharge my painting mojo…  it came back pretty strong on Wednesday morning and I cracked open the bunker and went on a mini painting bender and smashed out two test models for my up and coming 30k World Eaters.  This is something that I’ve been thinking of for quite some time however for some reason I couldn’t decide in my mind exactly what I wanted to do in terms of how I was going to paint them.  I had a few different ideas for the white actually, and I was torn as to which method I’d ultimately use.

So I just decided to paint one model with each method and compare and contrast the results.  So sit back and I’ll take you though what I did and how I did it blow-by-blow.  Hope you enjoy it.  By the way, if you follow my Facebook page you’ll already have seen the end results, and if you don’t follow my Facebook page, go do it now….  I was actually so pleased with how both models turned out that I posted the pictures up on my Facebook page to show them off.

So here we go….

Let me begin by giving you some idea on where my head was at before I commenced painting these two models.  White is a tricky (tint, its not a colour) to paint and the colour that is under it has a very strong influence on how we perceive it.  The look that I want to achieve with my World Eaters is one that gives the viewer the impression that they have been in, or are in combat.  So lots of grime, dints, dust and grittiness.  However I don’t want them to look like they’ve just been thrown in a washing machine with a couple of bricks either.  Lets face it, Marines would get shot at a lot, firstly because they are generally numerically inferior to their opponent and secondly, it would take a lot of fire power to drop an Astartes.  Achieving this balance is a major technical and aesthetic challenge with white.

This is why I’ve gone for experimenting with two different base colours for the models.  One has a very light grey base colour, and the other has a very light brown base colour.  The light grey model ultimately had its panel lines cut it with a black oil wash, while the light brown model had its panel lines cut in with a dark brown oil wash.  So lets take a look at the stages and I’ll walk you through it.

As some of you who’ve followed my painting updates perviously will know, I’m really big on preparation and batch painting.  I like to create a system and document it when I paint an army so that if and when I revisit it I can reproduce it, and also its a devision of labor idea, where I attempt the use my time when painting an army as economically as possible.  However I like to keep in mind the end result and in painting models fast, I don’t like to compromise the finish either…  So I spend a bit of time preparing models before painting them, so that when I paint I can achieve a standard which I consider slightly above table top standard for my rank and file models.

How to paint World Eater Space Marines 1

So here we have stage one.  The body of the marine built, with its head, arms, backpack, shoulder armour and weapons attached or mounted on tooth picks which are held in place with polystyrene foam.  When I say mounted on what I mean is for items like the arms, backpack, head and weapon I actually drill a 2mm hole in them and just force the tooth pick into the hole.  This saves time glueing them onto the tooth pick and if I bump them and they fall off, I can just re-attach them.  Everything is cleaned up, barrels are drilled and the paint is ready.  I’ve got a clear picture in my mind of what I want the finished model to look like.

How to paint World Eater Space Marines 2

Black undercoat.  Nothing really revolutionary here. How to paint World Eater Space Marines 3

Once the black undercoat is applied I take the pieces that will be getting different treatments and fix them to separate foam plinths.  Here the bolters have been painted with Citadel Leadbelcher.    How to paint World Eater Space Marines 4

Just like the bolters I’ve segregated the shoulder armour and back packs.  One thing that isn’t shown in this picture is that they were actually all aligned to face the same direction they would when on the marine.  This will assist later when it comes time to shading them.  The base for the blue is Citadel Kantor Blue.  Once that had dried, I gave each piece a small highlight with Citadel  Caledor Sky, and then finally a even smaller highlight with 70% Caledor Sky and 30% White Scar.
How to paint World Eater Space Marines 5

The first marine is given his black undercoat a base coat of Citadel Dawnstone.  I didn’t go over board with coverage, as I want the black to remain in recesses etc to add to the  pre-shading of the white when it eventually goes over the top.  How to paint World Eater Space Marines 6

As per the stage above except with Citadel Baneblade Brown.How to paint World Eater Space Marines 7

The first coat of white.  I created a mix of 90% Citadel White Scar and 10% Citadel Dawnstone.  This stage you want to make sure that you apply the colour with a “top down” notion in mind.  Remember that most of the time the source or light (the sun) is above the marine, so we expect to see shadows in areas where shadows would normally be created in natural light.  So lightly dust this mixture on ensuring that you keep the model pointing up as you are painting it.  Don’t go over the top either, just like the Dawnstone, you want to make sure that the coverage isn’t complete, you want some Dawnstone, and if you’ve done the job right, some of the black to still be showing through.

Once that was done, I gave the model a very light coat of just straight White Scar to make the raised areas really pop.  You need to be very delicate with the paint application at this stage otherwise you run the risk of making the white too bright and ruining the effect you were trying to achieve by using the black and grey undercoat.
How to paint World Eater Space Marines 8

As above except with Citadel Baneblade brown.How to paint World Eater Space Marines 9

I then added chipping with a small sponge, painted in the detail and gave the models a coat of gloss varnish in preparation for oil washes.  How to paint World Eater Space Marines 10

I really like this picture for many reasons.  Mainly because it clearly demonstrates the distinct difference between the brown and grey undercoat.  I deliberately chose to use brown and black oil paint respectively on each model to further accentuate the undercoat colour coming through the white and thus further emphasise the two “looks” I was going for.  I actually think the one on the right would be a great base for a Death Guard….

Once i’d finished painting the bases, finishing up the detail etc, I gave each part a good coat of matt varnish, assembled each marine, hit it with some weathering powders and then gave it another hit with matt varnish.  Below are the pictures of the finished models.




I’m really please with the results and very really anxious to get started on the army proper now.  I’ve decided to go with the grey undercoat after all that as I think it give a more authentic white and is in line with how I’d imagine the XII Legion to look.

What are your thoughts?

Thanks for dropping in, comments as always are very welcome.

John Sutton, Brisbane, Qld

So I want to build a new army for use in both games of Horus Heresy and games of 40k.  Seeing as there are similar structural aspects to the Horus Heresy 30k list and new CSM 40k list, I thought it would be easy to make them cross compatible with few modifications.  As most tournaments and social games are now 1850 points I am basing the list around this points cost.

I’m aiming to create a reasonably competitive CSM 40k army list and I’d be interested in hearing your thoughts on the army composition and whether you think it could be improved with regards to its competitiveness, playability  and flexibility against different opponents.  There are a few limitations on the CSM 40k army list selection however.  Obviously I’m wanting to create a 30k army list with this too, so units like Hell Drakes, Defiler’s, Forgefiends etc can not be used in this army list as they would be inconsistent with the theme/look of the army I’m wanting to achieve.

Why World Eaters? They’re bad ass.

So lets go through the army list, remembering that I’ll be using Horus Heresy era miniatures to built it with


Kharn (As himself using a converted 30k model)

Daemon Prince with Mark of Khorn & Axe of Blind Fury (Angron)


20 x Khorne Berzerkers with Icon of Wrath, Melta Bomb (Kharn allows these guys to be troops and gives them hatred)

5 x CSM with melta gun

10 x CSM with 2 x melta guns (bolt guns)

10 x CSM with 2 x melta guns (bolt guns)

Fast Attack

3 x CSM Bikes with 2 x melta guns

3 x CSM Bikes with 2 x melta guns

Heavy Support

5 x Havocs with 2 x auto cannons, 2 x missile launchers with flak missiles

5 x Havocs with 2 x auto cannons, 2 x missile launchers with flak missiles



Aegis defence line with Quad Gun

1850 points exactly 

So the general scheme of manoeuvre is that the Aegis, Havocs, Vindicator and the 5 man CSM squad manning the quad gun will castle up on some decisive terrain in my deployment zone with the bikes and CSM squads on each flank and the Berzerkers, with Kharn & Angron positioned to advance and decisively engage the targetable centre of gravity of the enemy army.  The 10 man CSM squads will move to secure objectives and support the Berzerkers advance and assault if needed.  Kharn, Angron & the Berzerkers will be my main effort.

To provide cover fire for the Berzerkers advance the havocs, quad gun and Vindicator will engage and suppress enemy units at maximum range that pose a threat to the advancing Berzerkers, while the bikes turbo boost with their melta guns onto enemy armour or other high value targets to pose a creditable threat in the next turn should they not be dealt with thus restricting enemy armour freedom of movement and target selection.  Enemy Flyers will have their freedom of movement restricted by the Quad gun and flak missile launchers within the havoc squads.

So I’m keen to get any constructive feedback on this army list compression.  Any considered suggestions would be appreciated, I know there are a lot of pretty serious players out there who have a lot of experience in this department.


John Sutton, Brisbane, Qld