Archive for the ‘Epic Armageddon’ Category

Good evening everyone,

Just a very quick post tonight.  I wanted to show you all some of my recent additions to my epic scale World Eaters.  The first cab off the rank is the Mastodon.  This model in 40k scale is truly gargantuan.  While I understand it is not a very practical model in gaming terms (it seems over priced?) it is a real show stopper in terms of just cock and balls on the table.  My days of painting 40k scale World Eaters are pretty much over, however I quite enjoy adding new units to my epic scale World Eaters.  So, when I found some epic scale Mastodon’s for sale about two months ago, I just knew I had to get three.  I have no idea why I wanted three, I just seemed like a good idea at the time.

Behold

Now, I dropped the ball when I was photographing these minis for this post.  Photographing white minis is difficult…  You’ll just have to bear with me.

So the rules for using Astartes in epic scale can be found here.  I have to admit, the rules for the Mastodon are a little lacklustre.  This is mostly just due to not having enough play testing I suspect.  I did a post on the EpicAU forum discussion possible revisions to the rules.  If you care to contribute, please go and have a look here.

Here is the Mastodon next to a few other minis so you can get an impression of its scale.

As you can see, its been faithfully reproduced.

Next up are three Thunderhawk transporters.  I really just like the idea of these things (much like the Mastodon).  I’ve not yet used them, but to though of being able to drop six rhinos anywhere on the board is very appealing.

So much awesome.

Next up are just some random pics of stuff I’ve completed recently.  I’m a little embarrased to put them up because the quality is so poor, however I don’t have enough time at the moment to re-take them.

Love these things in epic scale.

Red Butchers 

Some Vindicators

Predators

Ok folks, thats all for now.

Thanks for dropping in.

John

Good afternoon everyone,

Over the Easter weekend I managed to conclude my preparations for a two day Epic Armageddon 40k competition I’m TO-ing at the end of April.  If you cast your mind back to this time last year, I ran a similar event at BrisCon for Epic Armageddon 30k.  After last years event, I concluded that if I ran another event at BrisCon, it would be for Epic 40k, rather than 30k.  I reached this conclusion on the assumption that there is a bigger pool of players for Epic 40k than there is for 30k, so I would get more attendees.  Turns out I was wrong.  I’ve only managed to attract eight players for this years competition.  While I’m a little disappointed with this number (I was hoping for 12), I am pleased with the enthusiasm of the players who are attending.  I have players coming from the Northern Territory, Victoria and the Australian Capital Territory (as well as Queensland…).

The players that are attending are in for a real treat.  I’ve made up six new tables for battles to be fought over, and I’m also trying a new way to manage the event.

Lets talk about the latter first.  I did some enquires into different tournament management packages over the course of a month.  Some are very good, however none did exactly what I wanted them to do.  My criteria were:

  1. Needed to have a timer for each round that I can project onto a screen so players know how long is remaining
  2. Needed to have the ability to not only auto-generate the next round swiss style, but also produce a match up list that I can project onto a screen so players can see whom they are playing against, on what table and eliminated match-ups based on certain criteria (ie, from the same gaming group etc)
  3. Needed the ability for players to enter in their own game results that fed into the database to inform the next round, and ultimately the winner of the comp etc.
  4. It needed to be web based.
  5. It needed to be user friendly
  6. It needed to “understand” the victory conditions of Epic Armageddon and how 1st, 2nd and 3rd are determined.

Obviously this was a big ask.  I’d often considered having such a platform built myself.  However cost and my lack of programming ability always provided a major hurdle to such an undertaking.

Then I was told about Table Top TO (TTT) from Lucas over at Epic AU (he’s a mad keen card gamer and TTT is used by these guys).  Basically TTT is a generic web-based TO platform that can be customised to accommodate the various parameters of your game and tournament style.  It ticked all of the boxes of the first five criteria.  So, it did everything I wanted it to do, but it didn’t ‘understand’ how Epic comps were scored etc.  Enthused, I contacted the admin and received a very prompt response from Dennis – the creator of TTT.  Turns out that Dennis is not only a top bloke, enthusiastic gamer, but also a kick ass programer and very responsive to the idea of setting up an Epic Armageddon module for his TTT platform.

Over the course of about two days, and probably 6-10 email between us, we had developed the Epic Armageddon module for TTT.  And what a splendid module it is!  It is a totally paperless system that will calculate the results of each round and ensure that nothing is missed or no human errors result from double handling scores etc.  A few of use have since ‘proved’ the EA module by running a factious comp and it worked perfectly.  Presently there are about 12 supported games, with many more to come.  I intend on working out one for 28mm 30k once I have fully field tested it over the BrisCon weekend.  Go check it out, you can see who is registered to play, and what lists they’re using.  It’s a pretty impressive platform.  So versatile.

Ok, now onto the boards.  As you know, I like building scenery.  However, I’ve also come to the conclusion that while scenery needs to look good, it also needs to be functional and transportable.  I wanted to make some really nice Epic boards that were good for comps, but also good for just gaming with friends.  One of the biggest issues with wargaming is the board itself.  There are so many options now.  Forge World tiles. Games Workshop tiles, Secret Weapon tiles, MDF painted boards, and of course mats.

Having had quite a bit of experience with all of the above, I settled on mats.  They’re versatile, durable, easy to transport, visually appealing, gently on miniatures and inexpensive.  I settled on purchasing six Gamer Mat neoprene mats.  As for the scenery, I used a variety of different kinds that I had been collecting over the past 12 months knowing that I wanted to build a few tables for Epic.  One of the key critera for each table (believe it or not) was that the scenery component of the table must fit inside one of those under bed plastic storage boxes).

So lets take a look at them shall we?

This is the “Forgotten Realm” mat

Said storage box with table contents enclosed.

The trees are have magnets on the bottom to facilitate them being moved for more accurate placement of units.  The base is .55mm thick sheet metal with sand glued on and then painted.  

The “Highlands in War” mat

The “Tales of Mars” mat 

Finally, the “Winter Realm” mat

So, while there are only 8 players, there is plenty of different armies in attendance.  We have Codex Marines, White Scars, Speed Freak Orks, Feral Orks, Biel-Tan Eldar, Necrons and Dark Eldar.  So it’ll be a great looking turn out.  If you happen to be in or around Windsor in Brisbane over the weekend 29-30 April, please drop in to my Epic Armageddon Comp, Advance to Contact

Until next time, thanks for dropping in.

John

Welcome back!

While I haven’t been posting for some time, I have been quite busy.  Lots of painting and terrain making.  Over the coming few days/weeks I’ll be posting up pictures of what I’ve been up to.  Generally speaking, its been a bit of 30k, and a bit of Epic.

This post is one I’ve been wanting to do for some time.  Seriously.  Ever since I saw the Ferrum Mori Death Head Titan Maniple in Book I of the Horus Heresy series, I knew I wanted one.

war_maniple_ferrum_mori

However doing one in 40k scale is seriously crazy (I did consider it at one stage though…).

Presently, I’m going through a big Epic Armageddon phase (as well as GW boxed games – GW, you’re doing it right).  So naturally, reproducing this Maniple in 6mm was not only more economical, but also more practical.  Now, I actually bought these Titans waaaay back in August 2015!  So that is how long they’ve been sitting around in various states of un-paintedness.  As some of you may know, I’m not one for having unpainted models just sitting around.  So it really has been bothering me.

Another reason I delayed getting this Maniple finished was I heard a rumour that a 6mm Warlord was getting produced….

Ok, so lets get to the pictures.

 

p1011894

A nice family shot, don’t you think?

In the front row, we have (from the left) Warhound Sothis, Warhound Carrion Crow, and Warhound Blood Wolf.

In the second row, we have (from the left) Reaver Dread Wake, Reaver Myrmidon Rex, and Reaver Ferrum Mori.

In the third row, we have (from the left) Reaver Mortmain, Warlord Manus Mortis and finally, Reaver Hand of Ruin.

So a few close ups.

p1011901

Ferrum Mori

p1011900

Myrmidon Rex

p1011902

Hand of Ruin 

p1011903

Ferrum Mori

p1011904

Mortmain

p1011905

Detail shot of Mortmain’s carapace

p1011893

And who could forget Manus Mortis…

I hope you enjoyed looking at this as much as I enjoyed painting them.

Expect to see a few more posts over the coming days.  You won’t be disappointed.

Please feel free to leave your comments/remarks.

Until next post, take care.

John

PS.  I’m running a 40k Epic Armageddon competition at BrisCon this year in April.  If you’d like to come, please drop by the BrisCon website, download the players pack and register.  It’s going to be an awesome event.

Hey there everyone,

Just two very brief posts today.  A bit of Sunday morning epic scale Legion Astarte glory… So, as many of you know that follow this blog, I recently held a dedicated 6mm Epic Armageddon 30k competition.  As a part of this monumental undertaking (seriously, it was…) I also made up two ‘starter’ armies to help teach the basic set of rules to prospective players.  In both armies, the three basic types of units found in Epic Armageddon were present.  That is an Assault Unit, Direct Fire Unit, and an Indirect Fire Unit.  These armies are based loosely on the training scenario contained in the Epic Armageddon Tournament Pack rule book.  For those interested, you can follow this link and download counters to assist in game play, as well as a set of counters that you can print out onto some card that represent the units found in the training scenario.  That way you can print them out, then have a game using counters while you’re assembling an actual army.  One last link I thought I’d share, it’s this one.  You can download a PDF quick reference sheet that is quite handy to use for new players that are in the throws of a game and don’t want to go rifling through a rule book.

So the second army I did up was a Death Guard list.  Please note, that these list are 1,000pts and are meant to conform to the so-called ‘mini-geddon‘ rules supplement.  I’ve added a little more to this list it since its original conception.  The 1,000pt list contains the following, based on the community list developed for the Horus Heresy supplement.

Tactical Detachment with Praetor and two Predators (tounge twister…) – Assault Force

Terminator Detachment – Direct Fire

Medusa Detachment – Indirect Fire

This list contains all of the ‘big muscle movements’ of the rule book, and will allow new players to get a solid understanding of the foundation epic rules set down, before moving on to more complicated aspects of the rules.  Don’t make the mistake I made, and had my first game that included air craft, orbital bombardments, space ships in orbit, plant falling units (drop pods) and air assaults.  Really stupid of me.  I would have been much better just easing myself into a few small games to get the swing of things, and then build from there.  Anyway….

I also painted up a set of objective markers for each list too.

Here is what I did up.

IMG_4053 IMG_4057 IMG_4060 IMG_4063 IMG_4069

As you can see, I’ve since added some Terminators and some Sicarians to the list too.

Thanks for dropping in

John

Hey there everyone,

Just two very brief posts today.  A bit of Sunday morning epic scale Legion Astarte glory… So, as many of you know that follow this blog, I recently held a dedicated 6mm Epic Armageddon 30k competition.  As a part of this monumental undertaking (seriously, it was…) I also made up two ‘starter’ armies to help teach the basic set of rules to prospective players.  In both armies, the three basic types of units found in Epic Armageddon were present.  That is an Assault Unit, Direct Fire Unit, and an Indirect Fire Unit.  These armies are based loosely on the training scenario contained in the Epic Armageddon Tournament Pack rule book.  For those interested, you can follow this link and download counters to assist in game play, as well as a set of counters that you can print out onto some card that represent the units found in the training scenario.  That way you can print them out, then have a game using counters while you’re assembling an actual army.  One last link I thought I’d share, it’s this one.  You can download a PDF quick reference sheet that is quite handy to use for new players that are in the throws of a game and don’t want to go rifling through a rule book.

So the first army I did up was an Emperor’s Children list.  Please note, that these list are 1,000pts and are meant to conform to the so-called ‘mini-geddon‘ rules supplement.  I’ve added a little more to this list it since its original conception.  The 1,000pt list contains the following, based on the community list developed for the Horus Heresy supplement.

Tactical Detachment with Praetor Supreme Commander – (Assault Force)

Landraider Proteus – (Direct Fire)

Whirlwind formation – (Indirect Fire)

This list contains all of the ‘big muscle movements’ of the rule book, and will allow new players to get a solid understanding of the foundation epic rules set down, before moving on to more complicated aspects of the rules.  Don’t make the mistake I made, and had my first game that included air craft, orbital bombardments, space ships in orbit, plant falling units (drop pods) and air assaults.  Really stupid of me.  I would have been much better just easing myself into a few small games to get the swing of things, and then build from there.  Anyway….

I also painted up a set of objective markers for each list too.

Here is what I did up.
IMG_4078 IMG_4084

As you can see, I’ve since added some Terminators to the list too.

So jump onto the next post, to have a look at the second trainer army I’ve done up, the Death Guard.

Thanks for dropping in

 

John