Posts Tagged ‘Space Marines’

Hey everyone,

Heres something to get you very excited.  My good friend, fellow blogger and painter extraordinaire who’s models have featured on the front page of Games Workshops blog found their way to The Painting Bunker today and we couldn’t help ourselves so we staged a few shots for your viewing pleasure.  I think you’ll agree with me in that these pictures look amazing.

We are actually planning on fighting the campaign from the Betrayal when I get these boards finished and have painted my World Eaters, so this is just a taste of things to come.

Behold!

Sons of Horus on Cityscape 1 Sons of Horus on Cityscape 2 Sons of Horus on Cityscape 3 Sons of Horus on Cityscape 4 Sons of Horus on Cityscape 5Hope you enjoy!

Cheers

John

So, CanCon 2013 has come and gone.  It’s been a big weekend, having not been to this event in over 12 years. In some regards glad its over and happy to be home.  So lets break it down blow by blow.  Firstly, let me just quickly explain what CanCon is for those of you who are not familiar with it.  CanCon is a 3 day Wargaming, Roleplaying, Card Game, Board Game convention that is held over the Australia Day long weekend in Canberra each year.  It’s been going for something like 30 years and is a big event on the calendar of practically every person who’s into gaming.  Virtually every wargame in every scale you can think of is represented at CanCon in one form or another, and this year I participated in the Warhammer 40,000 event.

For 40k CanCon 2013 it was a 1850pt event with no comp, and 40k approved Imperial Armour units were allowed.  It’s 8 games over the three days, with 3 games on the Saturday, 3 games on the Sunday and two games on Monday, one in the morning and two in the afternoon.  The first two games on Saturday are random draw and the rest of the games are seeded after that based on battle points alone.  At the end of the event your battle points are modified by up to 20% for sportsmanship and painting respectively, and then the winner and other places are determined.

CanCon attracts some of the best 40k players in Australia and this year of the 130 players, 30 were ranked in the top 100 players according to RankingsHQ, of those 30, 8 were in the top 20.  So the competition was pretty stiff, and the stakes were high for the more competitive players because a strong final placing in CanCon almost assures an invite to the High Lords of Terra comp held later on in the year.

So, lets look at my list first.  Now, I consider my list actually a fluffy list, meaning its based on a theme I believe would be very consistent with how I perceive a Space Marine army would fight.  It’s a bit of a ‘one trick pony’ but that one trick is pretty nasty indeed.  It’s a full drop pod list that works on the basis that Marines would send their form of artillery in first to suppress the enemy, then once this is achieved they would launch the assault proper with massed infantry to neutralise and seize the objective(s), with close air support to maintain air superiority.  I don’t see Marines using tanks and static formations to get into protracted symmetrical conflicts.  They turn up to the fight, smash their opponent in the face with a brick, then run off with his wallet, putting the boot in just to be sure he doesn’t give chase.

The only slight deviation I took from this idea is that I would have preferred to used a Storm Eagle for the close air support however I didn’t have one painted so I had to use Imperial Guard Allies to achieve this aspect of my list.

So, how did it play out?

Game 1.  Chaos Space Marines – Minor Win

This was an interesting army as it featured many 1st ed CSM models in the list.  So I really enjoyed looking at it, brought back a lot of memories.

Game 2.  Eldar – Major Win

This was a fun game, it was a nicely themed army with Wraith Guard and Wraith Lords en mass.

Game 3.  Dark Eldar – Major Win

My opponent actually ended up finishing quite highly in the overall placings (6th overall), getting highest score for Xenos for a non placing army.  However during this game, he didn’t appreciate the impact of putting his army so close together in the deployment zone.

Game 4.  Orks – Major Win

This was a great looking Ork army with many interesting conversions.  Sadly though, the orks really copped a pasting from the Deathwind’s and I got extremely lucky with a few rolls that went in my favour which spelt the end of for the Orks

Game 5.  Chaos Space Marines – Minor Win

This was a very interesting game.  At first things were really going my way, what I didn’t destroy with shooting, ran off the board after breaking in close combat.  Then came the two Hell Drakes.  These two managed to kill all but 3 of my marines by turn 5.  Before their arrival I had around 30 on the board.  If it wasn’t for Lysander getting the warlord trait allowing him to be a scoring unit things wouldn’t have been as rosy.  Still a very hard fought game.

Game 6.  Grey Knights – Minor Win

This army had Cotez with 5 x 10 man GK squads with 4 psycannons in each.  He also had a squad of 10 hench man.  This was a very tough game.  Even though I managed to kill all but 3 of the Grey Knights by the end of the game I still only managed a minor win.

Game 7.  Necrons – Major Loss

Yeah, Necrons… nuff said

Game 8.  Imperial Guard with Grey Knight Allies – Minor Win

I’d had my fill of 40k by this stage and so had my opponent.  I was glad when the game ended.

So in the end I managed 5th place out of about 130 players, by far my best placing in terms of size of players and talent at a comp.  Which considering I was using marine list with apart from the 4 Imperial Armour, was pretty basic.  So I am quite pleased with my result.  Would I have done things differently?  Yeah, for sure.  I would have liked to have had a Storm Eagle, I would have done a few moves differently with the Necrons in the 7th game.  But overall it was a great learning experience in terms of tactics and army composition.

The final placings were

1st – David Teoh – Necrons

2nd – Joshua Leondaris – Daemons

3rd – Joshua Pope – Dark Eldar

4th Chris Turk – Necrons

Best Imperial Army – Me – Space Marines

Best Xenos – Andrew Wynen – Dark Eldar

Best Sports – Joshua Diffey

Players Choice – David Travers (couldn’t hear what army he painted when it was announced)

Overall, as far as the event was concerned I was very disappointed.  It didn’t live up to my expectations given the size and longevity of the event.  Let me qualify a few observations of areas that were lacking when I compare them to other events I’ve attended.

Terrain – This for me was by far the biggest let down.  For an organisation the size of the CGS that runs an event the size of CanCon with the amount revenue they must generate from CanCon, they STILL rely on terrain lent to them from the larger gaming community.  Wouldn’t it be sensible to reinvest some of the revenue into their own tables and hire a storage shed to keep it between comps or even hire it out to other event organisers to create an income stream.  I can not stress enough how much of a let down this aspect of the tournament was for me.  Even just limit the amount of players so that you get quality over quantity.

At $50 per player and 130 players, that means $6,500 in revenue was generated.  Prize pool was $2,000, with a large proportion of it donated by the Combat Company, The Games Capital & Milsims.  I really think much more could have been done in this department.  Big let down.

Organisation – Although the tournament ‘happened’ it could  have happened a lot better with just a few minor improves.  None of the tables had an ‘admin area’.  Most tournaments I’ve been to have been played on 8 x 4 tables with a 1 x 2 section at each end cordoned off for the players to keep templates, models, drinks etc.  I’ve even been to tournaments where key aspects of the game flow and terrain adjudications have been fixed to this area for easy reference.  There was non of this at CanCon.  Each table had a stapled together set of pages with this on it, but they went missing, and there was no admin area on the tables.

Also, for an event this size, 130 players, the round draws were printed out on A4 pieces of paper and sticky taped onto walls in two places.  You can imagine what this looked like when 130 players wanted to find out where their next game was.  It was ridiculous.  Seriously.  Hire a projector, ask a friend for one, buy one and book it as a capital purchase for CGS.  Its not like it will never get used again.   Printing out the draw on a few pieces of A4 paper and sticky taping them to the wall is far from an acceptable stand for an event of this calibre.

One last point on organisation.  Timings and announcements.  Neither of which were done well.  If you know you’re going to be having to communicate to about 130 people in a giant hall with about 500 people in it, yelling won’t cut it.  Get a PA or something, see my remarks regarding a projector for possible solutions to this problem.

Army Presentation Standards.  Although this is to a degree out of the control of the organisers, it can be influenced and shaped by culture and incentive.  By culture I mean ensure that players who are attending this event know that army presentation is expected to be and is to a high standard.  This expectation is from the other players attending as they will be bring armies presented to a high standard, and this is reinforced by the event organisers ensuring that army presentation is elevated by themselves in terms of prizes and status provided by winning these components of our hobby at their competitions.   Finally, the second way it can be influenced in a positive way is by having a reward, or consequence by not having a well presented army nor for players providing a vote for the players choice.  By having more rigorous appraisal standards for painting, a bigger consequence for having a poorly presented army, and finally a negative effect on battle points for not voting on an army for players choice.

Non of this was present.  I saw unpainted armies, no exaggeration.  I saw some armies that were in various stages of assembly and some extremely well presented armies too.  As a matter of fact the 2012 Armies on Parade winner was present.  So it wasn’t all bad. However, on average the one third of people that did put some effort into their armies were grossly overshadowed by the people that had no regard to this important aspect of the hobby.  This is disrespectful and mustn’t be allowed to feature as a cultural aspect of our hobby.

A culture of well presented, best of your ability armies needs to be fostered and rewarded, both in terms of status and prizes.  Coming first for your painted army and first for your level of skill as a general needs to be equal and treated as such.

So, sadly I was let down overall by my experience at CanCon.  Perhaps I had too high an expectation?  Maybe.  I genuinely believe that if a few improves where implemented this tournament could be world class.  It seems that the event organisers have been using the same formula for many years and its been getting them by.

To finish on a positive note, it was great to play some of the best players in Australia and see the way they do business.  If you want to improve your gaming ability and painting ability, tournaments are by far the best place to do that in, in the shortest amount of time.  Also, going interstate meant that I was exposed to players and armies that I don’t see where I live in my usual gaming circle.  So this experience was invaluable.  I am looking forward to seeing if CGS implement some changes to their formula and turn CanCon into what it should be.  Exceptional.

Thanks for dropping in

John

Hello everyone,

This will be a very quick post just to share some finished pictures of a Carcharodon Space Marine Vindicator Tank I finished this afternoon.  Its for a 1850 point army I’m using this Saturday at GW Mt Gravatt 40k tournament.  The army list is basically the same one I took the ADFWGA Championships I played in earlier this month, just with a Vindicator tacked onto that list.  Yes, I’m using the Space Wolf Codex again…  Its addictive…  This isn’t the first Vindicator I’ve painted recently either.  You may remember I added one to my Iron Hands Space Marines a few months ago.  The kit that ended up being the Carcharodon Space Marine Vindicator was meant to be a second Iron Hands one, however it wasn’t meant to be.

The reason I decided to add a Vindicator to the list was that I felt one of the weaknesses of the list was that it has no real creditable way of dealing with heavy infantry such as Terminators, Ork Nobz, Paladins and Main Battle Tanks.  Yes I can deal with them, but in the past I just got lucky and was able to dispatch these foes… I don’t like relying on luck in my planning.  So a Carcharodon Space Marine Vindicator was in order.  The Vindicator has a massive buff now in 6th Ed thanks to the new rules for template weapons and if positioned well in cover or held in reserve to deal with anything that gets too close, it’s a real threat and my opponent had better factor this into his plan otherwise he’ll end up on the wrong end of a S 10 AP 2 Ord. Large Blast, and at 115 pts, why wouldn’t you? Plus it looks bad ass.

Ok, enough yakety yak, here are some pictures.

Carcharodon Space Marine Vindicator 1 via www.thepaintingbunker.comCarcharodon Space Marine Vindicator 2 via www.thepaintingbunker.comCarcharodon Space Marine Vindicator 3 via www.thepaintingbunker.comCarcharodon Space Marine Vindicator 4 via www.thepaintingbunker.com

Carcharodon Space Marine Vindicator 5 via www.thepaintingbunker.com

Don’t know why I added in the one of the Land Raider with the Vindicator, thought it just looked awesome.

I’ve also been doing a bit of work on the Forge World Realm of Battle Cityscape boards too so you should be seeing a post on them in the next few days, until then bye for now

John

Hello everyone,

On the weekend I participated in an 8000pt Apoc tournament and placed 3rd overall, and also won “Best Painted”  It was a great tournament, with 4 games being held over the two days.  It was a smoothly run Tournament which would be expected when the steady hand of Jeremy from GW Chermside was at the helm.  As you would have seen if you like my FB page, there were some pretty amazing armies present.  In particular a pretty striking Eldar army, with an amazing Phantom Titan (which whipped my ass)

So the breakdown of the games went like this.

Game 1.  Me Vs Matt.

Matt had a rather large Salamander Space Marine force being supported by two Warhound Titan.  Luckly for me, I smoked the two Warhounds straight away.  Major Victory to me

Game 2.  Me Vs Tony’s Eldar

Phantom Titans are tough to hurt, let alone kill.  That is all – Major loss to me

Game 3.  Me Vs Reds Imperial Guard

My Titans really gave Red’s guard a hammering.  The Reaver was killing super heavy tanks at will, and due to a rather unfortunate deployment roll for Red, meant that the blast templates from my Titans were laying hammer blows everytime they shot.  Major Victory to Me

Game 4.  Me Vs Steve’s Imperial Guard

My opponent conceded half way though my 1st turn.  It was pretty ugly for the Guard.  Major Victory to Me

Apoc 2

Apoc1

The Titans were really fun to play with.  In games of Apoc they seriously come into their own.  It takes a concerted and determined effort to destroy one, let alone 3 (unless your a Eldar Phantom Titan).  The fire power they dish out is astonishing too.  It was very pleasing to see them on the Battlefield, and to get best painted was a rewarding achievement after so many months of painting these 3 massive projects.

Thanks for stopping in

John

Ok, third post for the day look out!

Again, this is a very quick one to show you some pics of my completed squadron of Iron Hands Landspeeders.  I decided to do a video diary of this build for something different.  I’ve posted the last two tutorials on this pages YouTube channel if you’d like to have a look at them.  I fully magnetised these kits so that they can be put together in various configurations.  I’m a big fan of this now as its difficult to predict what will be a good or bad configuration until you’ve had a few opportunities to pay test them.  Also with all the kits now being plastic its pretty easy to do.

Ok, enough rant

Here are the pics

Thanks for look, comments welcome

John

About 3 weeks ago I played in Quarter Master 3 held here in Brisbane at Greenbank.  Although I didn’t place my Carcharodons did get Best Painted.  Apart from the Trophy I also got some gift certificates that I could spend at an independent gaming store called The Combat Company.  I have to say, I was really impressed with their service.  I ordered the models on a Friday, and I had them on Monday, no fuss.  I ended up getting two, one for my Carcharodons and the other for my Iron Hands.  Now that in 6th Ed troops that have a toughness buff from being on a bike don’t suffer instant death from their original toughness but their buffed toughness, taking out Ork biker Nobz is tough.  But not with this heavy hitter!  Its also really useful at smoking Terminators too who are also a real problem in 6th Ed.  So in my new Iron Hands list that I’ll be using next weekend at Alpha Hobbies Titans of War 1850pt Team Tournament has one it in.

As a matter of fact, I’m so happy with how this one has turned out I’m going to paint the second one as an Iron Hands Vindicator and I’ll be getting another so I can have a Line Breaker formation for games of Apocalypse, which I’ll be playing in Games Workshop Mt Gravatt’s 8000pt November tournament.

Anyways, here are some pics of the finished model.  I have to admit, I really like it without the dozer blade on it.  Reminds me of the old Epic scale Vindicator from back in the day.

 

ok, thanks for looking

Comments always welcome

John

If you haven’t seen it yet, here is Alan Bligh discussing the new Horus Heresy book being released by Forge World at UK Games Day on the 23rd of September.

Here are some shots I grabbed of the post

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Can’t wait for this

If there are any of the people from the UK going to GD and can get me a copy of this you can have my first born AND I’ll dance at your wedding.

Drop me a line on my Face Book Page

Cheers

John