Posts Tagged ‘40k’

Hello everyone,

Today the newly released Forge World Imperial Armour Volume One – Second Edition arrived at my place.  I was pretty pumped to get it as its been a long time coming, since 6th Ed 40k came out, coupled with the age of a few of the other Imperial Armour publications available that have some pretty ancient rules, some of them dating back to 3rd Ed.  Can I say, this book doesn’t disappoint.

Forge World Imperial Armour Volume 1 Second Edition Cover

Forge World Imperial Armour Volume One – Second Edition is divided into 9 sections.

  • Imperial Guard Armoured Vehicles
  • Imperial Guard Super-heavy Vehicles
  • Imperial Guard Artillery
  • Imperial Guard Support Vehicles
  • Munitions of the Imperium
  • Imperial Guard Armoured Battle Group List
  • Imperial Guard Tank Aces
  • Imperial Guard Camouflage & Vehicle Markings
  • Apocalypse Rules Appendix

First up is the Imperial Guard Armoured Vehicles.  This has all the usual vehicles you’d expect to see, and some that we haven’t heard of for some time.  So all of the Leman Russ Battle Tank variants are detailed, along with some fantastic background information and the usual high quality photoshopped pictures we’ve come to expect from Forge World publications.  There are also several pages dedicated to each Leman Russ variants paint schemes, which is a nice touch if you’re struggling to decided what you want your tanks to look like.

Some of the other, more obscure Imperial Guard tanks which have been brought up to speed is the Destroyer Tank Hunter, Centaur Carrier & Salamander recon tank.

Next up is the Super-heavy section.  There is nothing really new here if you’ve been getting the Imperial Armour – Apocalypse updates recently published.  However this does consolidate them all into one book and has some awesome reference material contained within.

The Imperial Guard Artillery section is interesting.  It has everything you’d expect to see such as the Ordnance Batteries (Basilisk, Griffon ect) however it also has the new Sabre Gun Platforms, Heavy Mortar & Quad launcher (the old Thud Gun).

I found the Imperial Guard Support Vehicles section full of some long forgotten vehicles and some updates on a few increasingly popular vehicles such as the Hades Breaching Drill.  I liked the new rules for the Atlas Recovery Tank & Trojan Support Vehicle.  The Atlas basically allows an Enginseer to do two repairs in a turn (with re-rolls) and the Trojan is a transport option for an Enginseer with his Servitor body guard.  It also gives one tank within proximity the Preferred Enemy (everyone) special rule.

Munitions of the Imperium is just a fluff section with some interesting cut away pictures of the different Battle Cannon rounds on offer.

Imperial Guard armoured Battle Group Army List.  Wow!  Its been too long that this Army List has been absent from 40k.  Its back, and back with a vengeance.  I don’t know were to start with this, as there is so much goodness in this army list its difficult to just start, but lets start at the top.  HQ.

Forge World Imperial Armour Volume 1 Second Edition Armoured Battle Group

There are several HQ choices available, depending on how you’d like to shape your army list.  So you can have a Leman Russ Battle Tank (of any variant) an Armoured Fist Company Commander, or a Salamander recon vehicle.  Some interesting features of this section include specific orders for the Leman Russ tank commander, and a new Warlord trait table too.  One other thing which is interesting is that you can give special ammunition to the Leman Russ tank commander.  Some of them are pretty nasty indeed…

The Elites section doesn’t have anything too new.  We have the Commissar Tank, Destroyer tank squadrons, but now you can have an Atlas, deep striking Storm Troopers (in a Chimera) and Tech-Priest.  A Tech-Priest, in a Trojan supported by an Atlas is a massive force multiplier and adds some serious survivability to your tanks.

Troops.  Yep, Leman Russ tank squadrons, and Siege tank squadrons can take and hold objectives now.  Try moving 3 Leman Russ’s off that objective…  Tough.  There are the usual Armoured Fist Squads and Veteran Armoured Fist squads, and interestingly the Sergeant can only take a Power Sword.  Chimeras get a good going over too.  You can now take Auto Cannons in the turrets or twin linked heavy bolters.  Ouch.

Fast attack is pretty straight forward, with Sentinels, Vendetta’s & Vultures at your disposal.  Only one squadron of the flyers is available though.  New additions to this section include the Tauros.

Finally Heavy support.  You get all the usual ordnance tanks, but now you can take Armoured Fist Heavy Weapons Squads mounted in a Chimera (missile launchers can take flak missiles)  There are also Cyclops available as well as the Thunderbolt, Lightning & Avenger.

Overall, this army list was worth the price of the book alone.  Its thorough, well laid out and caters for many different army builds depending on your collection or theme.  Being a pretty serious Imperial Guard player, I’m eager to roll out my tanks and kick some ass with them.  Nice.

The final three sections of Forge World Imperial Armour Volume One – Second Edition deals with getting the Tank Ace’s special characters brought into line with 6th Ed, along with the Apocalypse rule sections.  The Camouflage & Vehicle Markings section is a nice addition and similar to the one in the First Edition of this book.

Forge World Imperial Armour Volume One – Second Edition is a great addition to your Imperial Armour library and well worth the investment.  If all I got out of it was the army list, I would have been happy, but the background material, pictures and reference material all make it a solid addition.

Thanks for dropping in

John Sutton, Brisbane, Qld

Hello Everyone,

About that rather long title…  So much win to report.  So what was accomplished over the weekend?  The most important thing, lots of hardcore hobby & wargaming action and over $10,000 raised by ADFWGA for Legacy.  This is a massive achievement!  I really tip my hat of to Ty C. & Dave H. for making this happen.  Its also a huge improvement on last years effort too, where $4,000-ish was raised.

It was also BY FAR the best tournament I’ve every played in.  In terms of thoroughness of organisation, venue, quality of tables & scenery, quality of presentation of the armies competing, quality of opponent, prize pool, extra curricular activities that were fun and helped raise funds for Legacy and just overall awesomeness.  Any metric that you can think of to determine the success of a wargaming tournament, the ADFWGA Championships exceeded them all.  As far as I’m concerned this tournament is the one that all others are now judged from.  Its the yardstick.

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Friday afternoon and all the tables are ready to go

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The massive amount of awards that were up for grabs across the three wargames on offer over the weekend.  40k, WHFB & Flames of War.

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A nice touch.  A measuring template and commemorative coin that were available for participants at the Championships

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Some of the prizes that were donated for auction to raise funds for Legacy.

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Some of the small details that add up to greater than the sum of their parts and contributed to a great weekend of wargaming.  Each table had useful sections of the 40k rule book reproduced so to facilitate smoother running games.

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Each table also had the tables terrain defined, along with references in the rule book and a very hand sequence of events.  Nice

Lets break the weekend down blow by blow.

Friday

So our group arrived from Brisbane at Townsville a short while after lunch on Friday.  My main concern was running the painting tutorial for the 10 hobbyist who’d signed up and delivering value and good quality practical and technical advice.  Having never taught anyone how to paint something before this was a new venture for me, however I did try and plan for a much as I could.  If you’d read my previous post, you’d know that the aim of this tutorial was to take the participants step-by-step through how to paint a Leman Russ tank side.  Although we all painted the same thing, what I was wanting to impart was principals and techniques that could be taken away and applied to their own armies at a later date.  The tutorial went much long that I expected, going for over 6hrs…  however to everyones credit, the enthusiasm showed and we motored on after dinner to finish the project.  Everyone that participated was thrilled with their efforts and I’m sure in the next few months we are going to see some fantastic looking armies emerge.   Thanks again to Battle Station Ipswich and Hobbyrama for their assistance in putting this together

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Right at the start of the tutorial.

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A few of the guys talking smack during the painting tutorial.

Overall, I was really pleased with the success of the painting tutorial, not only did we raise $400 for Legacy, but we’ve also raised the standard of hobby by imparting new skills that the participants can use to better their armies.  Awesome.

So… the games

Saturday went like this

1st game.  Carcharodon’s V Tryanids.

I have to say from the start that this tournament didn’t allow Imperial Armour at all (thats now been fixed for future events, score one for common sense)  So my Carcharodon’s were actually a Space Wolf army in disguise.  Space Wolf Sharks?  Nevermind.  The Tyranid army was really well painted, and had quite a few monstrous creatures (funny that) but thanks to my Ruin Priest and Jaws of the World Wolf psychic power (what a jack!) I managed to dispatch this army with little to no causalities.  It would be remiss of me though not to include some pictures of this Army as its really well painted, has a strong 2nd Ed vibe to it…

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My next game was against a Blood Angel Army.

This is the game that I should have won, and have been reprimanding myself ever since.   I made a few very small, but tactically costly mistakes that meant I lost by the narrowest of margins.  The final move of the game that made me want to scream was my “Wolf Lord”, Ruin Priest and a squad of “Grey Hunters” charging a squad of tactical marines for victory.  I needed a 6″ roll to get into close combat.  I made the roll.  The tactical marines with a plasma gun overwatch fired.  The plasma gunner rolled two sixes and two wound rolls.  Smoking two of my grey hunters and thus turning a 6″ charge into a 7″ charge.  Fail.  Face Palm.  Angry face.  Good game though, probably the most challenging game over the weekend actually.

My third game for day one was against a Dark Angel Death Wing army.

Unfortunately for my opponent the dice just were not on his side this day, and despite him having massive amounts of terminator armour, the amount of 1’s he rolled was greater.  He kept good humour about it though which we all know can be difficult to do when the dice just don’t want to cooperate.

At the end of the first day we had the Charity auction, where I picked up all of the 40k rule books except for 1st Ed and 6th ed (I already have both of these) and a Drop Ship Commander Army starter.  Raised $450 for Legacy so its all good.

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Day two, game 1.  Carcharodon’s V Space Wolves

I have to admit, I was worried about this game.  Space Wolves are a potent army and my opponents force looked strong.  What made it worse too was he stole the initiative! ouch.  In this game my Wolf Lord really shone.  It was a VP mission, and my Wolf Lord accounted for over half the final tally.  He just kept on single handedly killing things.

So by the last game of the last day, having won 3 games and lost 1, I knew my final opponent was going to be strong.  To my despair it was a Drago lead, Grey Knights Army where upto 5 objectives had to be captured.  So it was Drago with his Paladin posse including an Apothecary out front with 3, 10 man squads of Purifiers and 2 Twin linked autocannon wielding dreadnoughts in support.  Ouch.  Knowing they had to move on me, I decided to sit back and let that happen until I could break their momentum (read kill Drago) then begin my own offensive.  Turns out this plan worked (except for the killing Drago part) when fortune smiled on me.  Enter Jaws of the World Wolf.  Remarkably, and I mean remarkably I managed to kill Drago with this, but also 2 of his Paladin retinue.  Amazing.  After that it was pretty much down hill with my Wolf Lord and his retinue mounted in a Redeemer coming out of hiding and assaulting the enemy.  Kicking ass and taking names.

To my opponents credit, his army was beautifully painted (winning one of the peoples choice awards) and I feel it necessary to share some photos of his models.

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So for all my troubles, I managed to get 3rd in the Best General Competition, 3rd Overall, Best Painted Army and Best Painted HQ model.  The weekend was a great success and I’m already scheming planning my army for next year…

If you want to see some more photos of the weekend go to my FB page or the ADFWGA FB page to see some great action over the weekend.

Comments welcome

John

Hello everyone,

Yesterday afternoon I was going through my messages on The Painting Bunkers Facebook page looking for some information when I came across a message I got some months ago asking me if I’d like my Warhound Titans featured in an online magazine called Animation Carnival. I must admit I know little about CGI but the site seems to be a community forum dedicated to featuring and developing the talents of freelance CGI artists.

When I was asked if I’d like my model featured in their publication I went and checked it out and after seeing how high quality it was I agreed, sent an email to them with some model pictures, a mug shot of me and a brief bio. I then quickly forgot about it and got on with my life.

So it was quite a shock yesterday when I went back to the site to find that my Warhounds were featured in their September issue of Animation Carnival. Although the publication is dedicated to CGI, in this issue there were a few mecha scale models featured also. Below are some pics from the publication.

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If you want to down load the publication you can by going to the Animation Carnival website, however it does require you to register. If you don’t want to register you can view a copy in my Scribd account. It’s a pretty interesting publication full of some petty amazing CGI, worth a look no doubt.

It never ceases to amaze me where some of my model pictures have found themselves, and it was great to have them featured in this great, high quality online publication. The artists behind it are clearly very dedicated and passionate about their field.

John

Hello everyone,

As many of you know, FW recently released the 1st book in the Horus Heresy series : Betrayal. Like many, it’s really captured my imagination and the models that FW have released to date are nothing short of exceptional. Aside from the models the actual book has really raised the bar on so many levels for a FW publication. It’s well written, thorough, beautifully presented and the accompanying stand alone rules set and campaign are nothing short of amazing.

Over the past few months I have been steadily reading through this epic tome and every time I’ve found myself thinking of what I could paint next. World Eaters seems interesting with their amazing Primarch model or do I do a Death Guard army? But one thing keeps bothering me and has done for some time. I have these really great looking Imperial Armies that I’ve been collecting for several years now, however I don’t really have a gaming table that is up to the standard that they are painted to.

I have to admit, the thought of building and painting a gaming table isn’t a new one to me. However painting other armies and models has just been a higher priority. Additionally, the table that I’ve always wanted to create has been difficult for me to visualise and justify the cost, let alone the complexity involved in creating it. The table that I’ve always wanted to do is a ruined Imperial city. But done properly, not just a bunch of disparate ruined buildings chucked onto a 6″x4″ board with a few craters and other debris thrown on for effect. I wanted my board to have city streets, cat walks, ruined buildings and even city precincts. The thought of creating this had been quite overwhelming. Until recently.

As some of you know, my armies on parade entry featured a FW board section. I was thoroughly impressed with this section. It had great levels of detail and could provide some great narrative opportunities if I wanted to incorporate it into a regular game. So I knew that the FW gaming board sections were good quality and had many opportunities for gaming with. Then when I saw the newly released realm of battle cityscape sectors I couldn’t stop myself from thinking of some of the possibilities that were available, but still the thought of painting another army was strong.

What I really like about the board sections is that they have “foundations” for you to put your own buildings on and also feature streets etc to give the boards context when arranged together. In addition to that, each board is a mini precinct within itself. So arranged together they can tell an interesting narrative.

So after a lot if thinking and consideration, looking up reference material online and drawing inspiration from some of the amazing cities created in the 6th ed rule book I went online and ordered 2 of the 4 tile packs and a few boxes of the GW ruined imperial sectors that have become available again. Fortunately for me I used mostly price money to buy the plastic GW kits.

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With any luck the boards will arrive before Xmas however I’m not holding my breath, I can imagine that is a pretty busy time of year for FW.

My plan is to create 2 x 4″x4″ city boards for smaller games and one themed 6″x4″ board for larger battles and obviously a 8″x4″ board for something a bit different.

I’ve got some really good ideas on how I’m going to approach this, with a massive cathedral and city square as the feature of the the 6″x4″ board, with a commerce district and small manufacturing precinct featured also.

I can’t wait to get started on this project and wish the board sections had arrived already so I can start building! This is going to be an interesting modelling project and I feel it’s really going to stretch me as a modeller which I’m looking forward to. Plus it’ll be great to finally have a great looking gaming table to play on with my armies and some of the amazingly painted armies my mates have.

Ok, that’s me for now. Thanks for dropping in

John

Hello everyone!

Its been a while between posts and not a lot of painting since finishing the Reaver a few weeks ago.  However I’m still here, just taking a bit of a (well deserved)breather and planning my next project, but also working on a few other things too.  Like putting together a 4hr painting tutorial for people who want to learn how to paint tanks better….. let me explain..

For the past few years now, the Australian Defence Force Wargaming Association (ADFWGA) holds their annual wargaming Championships in December each year.  This is a Tri-Service wargaming event (Army, Navy & Airforce) for current and ex Defence members to participate in, the games on offer this year are 40k, WHFB, Flames of War, and Malifaux.  Apart from determining who is the best Wargamer in the ADF and spending a weekend talking hobby, smack & general laughs, its also an opportunity for the ADFWGA and members of the community to help raise funds for Legacy.

Legacy is a charity providing services to Australian families suffering financially and socially after the incapacitation or death of a spouse or parent, during or after their defence force service.  It is a charity that is close to the hearts of many service people and their families and does a lot of good both within the Defence community and the general community at large.

To make my (The Painting Bunker’s) contribution to not only the ADF Wargaming community, but to also assist in raising funds for Legacy, I have offered to the organisers of this years event, being held in Townsville, to do a 4hr intensive tank painting tutorial for 10 participants at $40 per head with all funds raised going directly to Legacy.  When the painting tutorial event was announced on the ADFWGA Facebook page, the places were quickly snapped up which was a great relief and testament to the communities willingness to not only improve their painting skills, but raise money for a very worthy cause.

The aim of the tutorial is to provide the participants with the principals they’ll need to paint tanks effectively, some of the topics that I’ll be covering will be Air Brushing, applying camouflage patterns, weathering with oils, weathering with pigments, stencilling & decal application, amongst other things.  Basically what I’m going to be doing is taking the participants through how to turn this…

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into this….

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Its been an interesting journey organising this as painting for 1 (me) is pretty straight forward, try organising it for 10 people… 10 brushes, 10 sets of tweezers, 10… well, you get the picture.  Luckily for me a few local Brisbane business have helped out in providing me with what I’ll need to do the tutorials.

When I asked Nathan Jurgs, the owner of Battlestation Ipswich (technically not Brisbane :-P) if he could help out, he has very generously supplied all the Citadel paints (over 36)  that we’ll need to paint our project.  I’ve only known Nathan for a few months now, however I’ve been thoroughly impressed firstly with his business, easily the best, and I mean BEST, independently owned games business I’ve ever seen, but also with his passion for gaming and the community as a whole.  When I asked if he could help out he didn’t hesitate and was quick to support the fund raising effort for Legacy.  Go check out his Facebook page too!

The other locally owned business that has been extremely generous and eager to support is Hobbyrama in Stafford, Brisbane.  Hobbyrama is easily the largest, longest running hobby shop in Brisbane and I’ve been shopping their for well over 10 years now.  When I discussed what I was doing for Legacy and ADFWGA, they were very eager to help out, and have provided 5 very high quality gravity feed, dual action air brushes (complete kits) and a mountain of finishing products to assist with the tutorials.  They even ordered in some items from their suppliers express especially so that I could make timings for my trip upto Townsville (a two day drive from where I live).

So this is shaping up to be a great weekend, and I’m keen to not only play (I’m taking the Carcharodons in the 40k event) but also to hopefully pass on some of my skills to others so that we can raise the standard of army presentation in the community.

So, if you’ve made it this far, thanks for taking the time to read this post.  I’d like to finish up and ask you if you could make a small donation to Legacy via the ADFWGA’s donation portal, everyday hero.   It take about 2 minutes, its painless and your contribution will make a difference.  To help put what your donation will do into perspective, have a look at this…

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So take a few moments to help out, and if you live in the area then please visit Battlestation & Hobbyrama and show your support to these awesome local business by giving them your custom.

So, thats it for me thanks for stopping in and keep an eye out for the soon to follow posts on all of the fun and good times that will come out of the 2012 ADFWGA Championships.

Comments welcome

John

Hello everyone,

On the weekend I participated in an 8000pt Apoc tournament and placed 3rd overall, and also won “Best Painted”  It was a great tournament, with 4 games being held over the two days.  It was a smoothly run Tournament which would be expected when the steady hand of Jeremy from GW Chermside was at the helm.  As you would have seen if you like my FB page, there were some pretty amazing armies present.  In particular a pretty striking Eldar army, with an amazing Phantom Titan (which whipped my ass)

So the breakdown of the games went like this.

Game 1.  Me Vs Matt.

Matt had a rather large Salamander Space Marine force being supported by two Warhound Titan.  Luckly for me, I smoked the two Warhounds straight away.  Major Victory to me

Game 2.  Me Vs Tony’s Eldar

Phantom Titans are tough to hurt, let alone kill.  That is all – Major loss to me

Game 3.  Me Vs Reds Imperial Guard

My Titans really gave Red’s guard a hammering.  The Reaver was killing super heavy tanks at will, and due to a rather unfortunate deployment roll for Red, meant that the blast templates from my Titans were laying hammer blows everytime they shot.  Major Victory to Me

Game 4.  Me Vs Steve’s Imperial Guard

My opponent conceded half way though my 1st turn.  It was pretty ugly for the Guard.  Major Victory to Me

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The Titans were really fun to play with.  In games of Apoc they seriously come into their own.  It takes a concerted and determined effort to destroy one, let alone 3 (unless your a Eldar Phantom Titan).  The fire power they dish out is astonishing too.  It was very pleasing to see them on the Battlefield, and to get best painted was a rewarding achievement after so many months of painting these 3 massive projects.

Thanks for stopping in

John

Well, today is a good day.

I’ve finally finished the Reaver Titan I started in September.  It’s been a massive project and I have to admit I’m grateful for the experience I gained from building the two Warhounds when I set out on this massive endeavour.  I pitty anyone who would attempt to build a Reaver without having first built a Warhound.  I thought the Warhounds were complicated, the Reaver makes them look like a lego man by comparison.  Anyways, I’ll cut to the pics so everyone can enjoy the massive!

Behold the God Machine!

Forge World Reaver Titan 1 via www.thepaintingbunker.com Forge World Reaver Titan 9 via www.thepaintingbunker.com Forge World Reaver Titan 8 via www.thepaintingbunker.com Forge World Reaver Titan 7 via www.thepaintingbunker.com Forge World Reaver Titan 6 via www.thepaintingbunker.com Forge World Reaver Titan 5 via www.thepaintingbunker.com Forge World Reaver Titan 4 via www.thepaintingbunker.com Forge World Reaver Titan 3 via www.thepaintingbunker.com Forge World Reaver Titan 2 via www.thepaintingbunker.com

I can’t wait til the final? book of the Forge World Horus Heresy book comes out that deals with the assault on the Imperial Palace on Terra.  The Fire Wasps take a big part in the defence.

The Painting Bunker is BACK!

Posted: October 28, 2012 in Titans
Tags: , , ,

 

Hello Everyone!

Well, its been a while since my last post… It’s been a bit of an epic journey for me lately.  As you may know I moved house, had a few demanding weeks socially and had my birthday, which was epic! (if you have the means I highly recommend the Surfers Paradise Hilton)

This weekend was the 1st weekend I’ve actually had to do with as I please and to be honest with the move and a few other things, I’d really lost my painting mojo.  However it returned with a vengeance yesterday afternoon and I’ve been on an epic painting bender ever since.  So strap yourself in for some hardcore O.G. ungreased man dolly ACTION!

So my focus has been firmly on the Reaver Titan.  I am actually aiming to have this bad boy finished in time for an 8000pt Apoc tourney at the end of November.  Up until yesterday I thought it was just a pipe dream, however after the weekends progress I am feeling confident that I may just reach that ambitious goal.  We’ll see.  I also have to paint several other things including… ahem… a Thunderhawk Gunship too… but hey, if you don’t aim high and all that….  Then I have the ADFWGA championships up in Townsville in early December too, which I’ll be taking my badest of badass Imperial Guard (seems appropriate) which I need to paint a Hydra, Manticore and several single minis for the army list I’ve prepared.  So I’ve got a lot of painting ahead of me in the next month so we’ll see if my painting mojo can stick around.  Lucky for me I got a coffee machine for my birthday, so I’m sure this will help….

So to the pics….

This post is really about masking of the Reaver in preparation to get all the iron work ready.  Being such a massive model, this has been a very time consuming process and also very masking tape consuming process too!  I’ve used the Tamiya 12mm tape on the Reaver as on the two warhounds I used 19mm, and I thought the 12mm would be a nice contrast for this model.

As you can see, there are lots of hazard stripes on this kit.  It was a huge job just getting this far.  Next came cutting in the black

Also after I cut the black in I added a slight highlight along the seem line.  This looks quite effective once the masking tape is removed.  Once this was done I had to mask all it up, as well as all the red that is on the model too.  This was epic

I also added all the pistons and hoses onto tooth picks ready for undercoating too.

 

Everything is now ready for undercoating.  I’ll knock that over tomorrow after work and if I’m really inspired get a start on the iron work too.  I expect to have quite a few posts coming up in the next few weeks.  Lets hope I can get everything painted I am too.  Its a big job, and painting all the gold trimming on the carapace is a HUGE job.  Probably the most time consuming aspect of the Titan, oh and the Imperial Eagle crest that is on the main carapace of this Titan.  So yeah, quite a bit to do.

BTW, the Thunderhawk has been ordered and I expect it in the next two weeks or so.  I am reasonably confident about getting this kit painted in time as I dont plan on painting the interior.  So it’s basically going to be a massive black model.  However I could be a little too ambitious as almost every person I’ve ever spoken to about this kit and every blog I’ve ever followed about this kit tells me that the assembly is a muther fucker.   So I may yet have to yet alter my apoc list.

Ok, thats me, I hope you’ve enjoyed this post.

See you all soon

John

Hello Everyone!

This will be a super quick post just to fill you all in on where I’m at on the Reaver Titan.  So after I finished putting the body together I moved onto masking it all up ready for paint.  This is always a fiddly aspect of a kit build and needs to be done very carefully and thoroughly using the right materials otherwise you’ll get over spray on your nicely painted work, or when you remove the mask the paint will come off with it.  So as tedious as it is, I spent a fair bit of time on this part of the build.  As you can see from the pics, there is a lot of work done here.

So now that most of the heavy lifting has been done in respect to the body, its now time to move onto assembling all of the main sub-assemblies for preparing to paint.  As will the body, structural integrity is a very important aspect of this build for me.  I take a lot of time considering how the kit will stand up when its complete and remain that way for a long time.  Thats why I use 2mm steel rod, 2 part epoxy resin and drill shallow holes in the male and female parts of a joint to increase surface tension and provide something for the glue to grab.  Finally, when I set the joints, I always use a large clamp to hold the parts together so that the bond is set firm with minimal gap between the two parts. As I’d already spent a fair bit of time getting the pose of the Titan correct, this process was mostly straight forward.  Just time consuming waiting for the epoxy resin to harden enough so that I could handle the parts…

Although the toes are not structural I do want them to be firmly fixed to the foot.  So I still drilled 2 x 2mm holes in the male and female knuckle and also had a 1mm brass rod joiner.  You’ll see why in a minute.

To ensure the toes are flat I clamped down the foot while the resin was setting…  yes, thats my coffee table.  The grand final was on so I had to move locations so I could watch it…

The legs now fully assembled and standing on their own two feet.  So to speak..

So lastly, I started with getting the base sorted out.  I wanted to get the positioning of the feet right before it was painted.

So I simply traced around each foot then marked out where I wanted each screw to be positioned then drilled a hole.  The base is a 300mm dia 3mm thick piece of clear acrylic.  The same size I used for the Warhounds.  I originally had a 450mm dia one made for the Reaver, however it turns out thats too big.  Perhaps I’ll save it for the Warlord….

As you can see from the picture below, I am using 4 x 20mm screws for the toes, and 1 x 40mm screw for the foot.  This will ensure that the foot and ankle joint are joined even more.

And this is a dodgy as photo just to give you an indication of the size of the Reaver.  Its massive.  That is a Baneblade super heavy tank and one of the Reaver’s weapon systems laying beside it…. Remember too that the Reaver has a carapace weapon mounted on it too…

Just to tie of this post, thanks to everyone who offered to get me some Iayden Darksun paint!  really appreciate everyones offers!  However much respect goes out to Cal who got me a nice new pot of it today.  So I’ll now be able to get on with business.  I also spoke to Tegan today from Maybe Jane about some stencils I’m getting made for this bad boy.  I’m not going to let on too much about what I’ve got planned here, but its going to be pretty awesome if I can get my idea to work.  It’ll be tricky but its worth trying so stay tuned for that one.  I should know in the next 48hrs or so if Tegan can produce what I’m after.

Ok, got packing to do now.

Comments always welcome, and thanks for looking.

John

Reaver Titan WIP

Posted: October 1, 2012 in Titans
Tags: , , ,

Hello everyone,

Its been a long weekend here and I’ve spent the last two days working on the Titan. I wanted to get as much as I can in this weekend, as next weekend I’m moving house and I still don’t know if I’ll be able to do as much painting as I’d like to in the new place as its not as big as my current one. Whatever, so I hit it pretty hard this weekend and made a pretty big dent in it until I ran out of Iayden Darksun and tried to get the new GW substitute and its a very poor match, so I’ve had to use the bro network to try and find a replacement, and until it arrives, there will be no more painting. Sad face.

As I spent most of Sunday (8am til about 11pm) painting and building, and most of Monday morning working on the Reaver, this is going to be a pretty big post, so go grab a coffee or something….

Ok to the pics!

First up I had to get the interior finished before I could move onto any other area of the build. The interior of this kit is pretty amazing, so much detail. Sadly though, a lot of it is obscured from view. However its still important to me that attention is paid to it as its worth doing. So I began with under coating all the areas that were going to form the interior structure of the kit (previous post)

Then I started adding weathering to the kit. As most of these machines are ancient (particularly from this legion) I went pretty heavy on the weathering techniques.

Next was assembling the body of the Reaver. This was going to be a massive job that needed to be done right. So I used a lot of clamps and drilling holes in the parts for the glue to grab. Note I used epoxy resin to glue this kit together, not super glue

To get the right bond with the parts for this build, I had to use clamps to hold the parts together while the resin was setting. This involved glueing one part together at a time. Very slow process, however it yields the best results as each part has been clamped together while the resin sets, creating a very firm bond.

Gluing the main bulkhead into the main body.

attaching the weapon system “controls” to the main body

attaching the reactor and other weapon control panel into place

Finally, adding the final part of the main body…

I think at this stage I’ll put this post up and have a part two cos this one is getting a bit out of hand and there is still a long way to go. In the next part I begin masking up all of the interior sections and then begin assembling the legs and begin painting. So until my next post, thanks for looking.

Comments welcome

John