Posts Tagged ‘forge world’

Hello everyone!

Are you ready for another instalment of Air Strip One?  So this particular episode is all about the bulk fuel storage that will be in the centre of the air field.  Surprisingly it was quite easy to make.  It was simply a 15omm diameter piece of PVC pipe used for plumbing.  The tricky bit was cutting it so that it sat flat.  I accomplished this by wrapping a large piece of plastic card around the circumference of the tube, making sure the two ends lined up and the sheet was flat on the surface of the tube.  I then just scribed a line on the tube with a pencil.  I then just grabbed my Dremel and attached a cutting wheel.  It was fiddly, however worth it.  The piece looks good and was pretty straight forward to make.

If anyone has ever seen any sort of bulk hazardous chemical storage they always have a spill barrier around them.  For this I used the excellent barricaded from Quantum Gothic.  I don’t know exactly the story with this company, however they’ve not been open for business for what feels like 2yrs now.  Its very sad, as they have amazing products. As you can see from the pictures, the detailing of the container was pretty straight forward.  I once again used the cut off bolt heads as a final piece of detail.  Other items used were the grab handles off the Leman Russ kit, and some FW brass etched Imperial Eagles.  If you’re into making scenery, grab a few of these, they’re fantastic.

The final picture is roughly how the layout of the base will look.  Two landing pads, the fuel storage and the ground control.  If you remember from the first post of on this table, this is basically a small section of a much larger air field.  Hence why its symmetrical.

FW Epic Bunker WIP93 FW Epic Bunker WIP101 FW Epic Bunker WIP82

Thats it for now.  Thanks for dropping in.  The next post on this base will be of the finished product!  I’m very pleased with how its turned out, and I’m sure you will be too.

John

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Ok, I know what you’re thinking…. ‘not another Angron’

I agree, this model has been really hammered since its release.  With good reason.  It’s AMAZING.  The amount of detail, the pose and the facial expression of this model are sublime.

I’ve actually just finished reading ‘Betrayer’ by the man, Aaron Dembski-Bowden.  If you haven’t checked it out, its well worth a look.  ADB’s books are always superb.  This book really goes into the personality of this Primarch, and its a lot more disturbed than I’d imagined.  This is one tortured soul, not only because of the nails, but also because of his enslavement and the deep wound left by the Emperor as a result of his ‘recuse’.  Towards the end of the book is a very interesting dialogue between Angron and the Primarch of the Ultramarines, Guilliman.  This dialogue provides a very telling insight into this Primarchs’ inner daemons, and why it was so easy for Lorgar to turn him.  Suffice to say, its a great book.

So the model… here are the pics.

OLYMPUS DIGITAL CAMERA
Angron back

Angron faceAs far as I’m concerned, Simon Egan is a genius.  He has given us so many magnificent models over the years, Inquisitor Hector Rex comes to mind, and more recent triumphs such as Angron and Ferrus Manus are to name but a few.

I have to say though, the face of Angron is simply amazing.  It’s very hard to paint because of how its positioned on the model, however it looks just like how I’d imagined him to look.  The only thing I wish I’d done differently now is painted his teeth silver.  Angron had his lips removed, his teeth replaced with ‘iron’ ones, face tattooed and Butchers Nails implanted into his brain by the Gladiator masters.

In game terms, this guy is a hardcore badass.  Basically unstoppable.  On the board he’s like a shark swimming through a school of bait fish.  Everything just tries to get away from him (often unsuccessfully)  You can actually take him in a 2000pt game.  On that scale of game, he really owns the table.

Ok, I hope you’ve enjoyed the pictures.

Until next time, thanks for dropping in.

John

Really happy with this model. I won’t bang on too much about it. I think its configuration is totally impractical in game terms, but damn it looks cool

World Eater Contemptor Dreadnought 1 World Eater Contemptor Dreadnought 2
World Eater Contemptor Dreadnought 3

Comments welcome as always, thanks for dropping in

John Sutton, Brisbane, Qld

 

I finished these a few days ago, however I’ve been pretty focused on painting these last few days and wanted to finished of another unit before I took some time out to photograph them both at the same time.  You’ll have to wait until the next post to see what else is finished, but for the time being here are the Terminators.

I’m particularly pleased with how these Terminators have turned out, I’m glad I took the time to modify Tyberous’s torso armour for each of the Terminators.  The ‘lightning bolt’ really fits in with the armies look and is very consistent with other World Eater models in the Forge World range.

The pictures

World Eaters Terminator Squad 1 World Eaters Terminator Squad 2 World Eaters Terminator Squad 3 World Eaters Terminator Squad 4 World Eaters Terminator Squad 5 World Eaters Terminator Squad 6 World Eaters Terminator Squad 7Thanks for dropping in

John

 

Just another very quick post of a recently finished project that I’ve not had the time to photograph properly.  I really like this model, and its also great in the game too, however it has been taken down by a few very lucky shots in the few games that I have used it….

This model is often criticised for being difficult to assemble. I didn’t really have any dramas putting it together personally it just takes a little patience and a heat gun on hand as you are gluing it together.  I’ve now assembled two of these and I’m very happy with how they’ve both turned out.

I’m anxiously awaiting the release of the next book from Forge World detailing the Istvaan V Massacre…

Iron Hands Stome Eagle 1 Iron Hands Stome Eagle 2 Iron Hands Stome Eagle 3 Iron Hands Stome Eagle 4

phew!

It’s finally done, a 6 x 4 playing surface to wage eternal war on.  After almost three months of painting and building and some more painting I’ve completed six of the Forge World Realm of Battle Cityscape boards.  The last board of the six I needed to paint was a Primus Sector.  Although I still have one more Primus Sector and one more Shattered Plaza to go, I’m claiming this victory because now I can have a legitimate game of 40k on these boards.

I have to confess, I’m getting sick of painting scenery.  So in a way I’m glad that I’ve reached this mile stone right at the point where my threshold for making more scenery is about at its limit.  I’m now ready to take a short break and then begin working on my 30k World Eaters.

So lets talk Primus Sector for a minute, then we’ll have a look at it and then take a look at some photos of it and the completed board.  So the Primus Sector board is an unusual board in that its only one building.  Yes I know the Shattered Plaza is to, but it takes up most of the board, however the Primus Sector is just a lot of roads and then one large foundation more or less in the middle of the board piece.  The other unusual feature is that again, unlike all the other boards the foundation isn’t a square or rectangle.

I really want to for this piece take that feature into account, so you’ll see from the pictures that the building doesn’t have any right angles in the walls.  I also wanted to have proper roof line for this pieces too.  Unlike all the other buildings that have a roof/floor as a means of finishing off the building, I wanted this one to have a proper roof.  I think I may have been influenced by the old Forge World Anphelion Base (which is no longer available) when I made this.  I must admit it has been something I’ve been thinking about ever since a friend of mine revealed to me he has one, unpainted, basically unassembled and complete that he’s perhaps wanting me to paint…

I digress… So lets look at some pictures.  I took these this morning in a bit of a rush because it was about to start raining (where I live has had over half its yearly rain fall in the past two months) and I wasn’t sure when I’d get an opportunity next to take some photos, so the compositions aren’t red hot, but you’ll get the drift.

forge world realm of battle cityscape primus sector 1

Forge World Realm of Battle Cityscape Primus Sector 2

Forge World Realm of Battle Cityscape Primus Sector 3

Forge World Realm of Battle Cityscape Primus Sector 4

Forge World Realm of Battle Cityscape Primus Sector 5

Forge World Realm of Battle Cityscape Primus Sector 6

Forge World Realm of Battle Cityscape Primus Sector 7

Forge World Realm of Battle Cityscape Primus Sector 8

Forge World Realm of Battle Cityscape Primus Sector 9

I do intend on completing the last two boards however I’m not sure when the next update will be on this project.  I more or less see it now as being finished.  So thank you for taking this journey with me.  It’s been a pleasure having your company, words of encouragement and suggestions, I’ve had a really good time making this board, much more than I thought actually.  It’s been one of the most rewarding things hobby wise I’ve ever done.  I never thought I’d do scenery, but I can see now that it will enhance mine, and my opponents enjoyment of the game so much more by having an interesting, stimulating and challenging battle-space to play on.   Sadly its often an aspect of our hobby that is overlooked or marginalised and it’s my fervent hope that I’ve inspired one or two of you out there to step up and make some scenery that is on par with some of the magnificent armies I see both locally and on the interwebs.

I’d especially like make mention to Aaron over at Forlorn Hope who’s suggestions, ideas, constructive criticism and just general radness has been extremely helpful and inspiring during this project.  Cheers mate.

Speaking of Aaron, he and I will be shortly commencing the Death of Isstvan III Campaign described in the Forge World Horus Heresy Book one : Betrayal.  If anyone who lives locally and would like to participate with either a Traitor or Loyalist force message me.  The plan is to bring you battle reports of the six main Battle Missions, Blood Feud, Fire Tide, Shatter Strike, Onslaught, Dominion & Extermination and also the four Legendary Battles, Cometh The Red Angel, The Flight of Truth, Counter Thrust and The Death of Gods and Angels.  This is going to be EPIC and I can not wait to start getting enough (Loyalist) World Eaters together so the games can commence.

Apart from that, I plan on just having a few games of 40k on this board now its complete and I’m looking forward to seeing what its like to play on.

So… who wants a game?

John Sutton, Brisbane, Qld

So, four down now, four to go!  Half way mark, and oh boy am I feeling it…  It’s been a big job thus far.  This is the last of the two Concourse Sectors that I brought way back on 12 December 2012… It’s a little bit shocking for me to think that about two months ago these bad boys rocked up on my door step.  It’s been a bit of an obsession for me over the summer.

So far the boards that I’ve completed I’ve been very happy with, and this one is no exception.  This one is meant to be a Chaplaincy and some form of accommodation for the attendants of the Cathedral.  So I’ll let the pictures do the talking and make a few comments on each of the pictures to guide you through what I was thinking at the time, and as usual you can get more of an idea about the process from flicking through the working photos gallery at the bottom of this post.

Forge World Realm of Battle Cityscape Concourse Sector 1

I really wanted the larger of the two buildings, the accommodation block, to have a very distinctive feature so I went back through a few photos of cathedrals etc and found that certain types of places of worship have domes on top, so I thought it’d look cool.  I also made the roof line overhand the building facade, sort of like an eve.  I did this to help break up the shape of the building (a rectangle) and to allow the addition of the buttresses (pic below)  I didn’t want the roof to have a barrier on it, like all the other buildings featured, however I did feel it needed something, so I added a small hand rail with the eagle heads as the posts.  I think it makes an interesting look and I’m very happy with how it turned out.  For those that are interested the dome is a toy soccer ball.  I chose it because it was 1.  The right size, 2.  It had and interesting diamond pattern over its surface as opposed to being just smooth, and 3. It didn’t have any other features embossed on it, like a manufactures mark, random shapes or whatever.

You can see what it looked like before I painted it in the working photos gallery at the bottom.  I’ve still got the other half, so perhaps It’ll feature in some other piece of scenery on anther board (yes, I’m already planning another board when I finished with this one….)
Forge World Realm of Battle Cityscape Concourse Sector 5
Forge World Realm of Battle Cityscape Concourse Sector 4

Forge World Realm of Battle Cityscape Concourse Sector 3

Forge World Realm of Battle Cityscape Concourse Sector 2

Forge World Realm of Battle Cityscape Concourse Sector 6

Forge World Realm of Battle Cityscape Concourse Sector 7

As with other multi story buildings I’ve made, this one is also broken up into its various floors to make gaming with it easier…. If you look closely you can see small posts.  These are in each corner and key into the upper floor to make the building more stable when assembled.  Forge World Realm of Battle Cityscape Concourse Sector 8

Forge World Realm of Battle Cityscape Concourse Sector 9

One thing that I am really pleased with so far, but sadly you can not see, is the way the boards and buildings interrelate to one another.  The boards when all put together really are starting to look like a small city block, the different heights of the buildings, the features which distinguish them, the story they tell and the “conversations” they have with one another through the narrative I’m trying to create all enhance the effect and produce a result that is greater than the sum of its parts.

With just two more boards to do to give me a 6′ x 4′ playing surface so that a proper game can be played on them, I’m starting to get very excited and can now see the light at the end of the tunnel.  I have to admit though, I am now starting to want to paint some actual minis, however I’m just going to have to wait until I get the last few boards done.  I anticipate the pace of my updates is going to somewhat slow down come next week as my studies commence and it’ll be nose to the grind stone.  But we’ll see what happens.

Thats if for now, thanks for dropping in

John